![]() ![]() Our current "wildflowers on grassland" is very simplistic and could use a redo. It's suggested to make desert mountains look like basaltic/volcanic rock (like in the sahara), or to make them look like the mesas in the american southwest. Probably the worst offender is desert hills and mountains, which need to be completely redrawn. Things we need help with, if you're a CG Artist/Digital Painter:Ī few of our terrains are out of date, and could use better treatment. Both paintings or line-art based work are fine as long as they're well-done. We're considerably more relaxed about style when it comes to campaigns, but we still want only professional-quality work. Currently, the only campaigns we have decent pictures for are Heir to the Throne and Two Brothers. This is a list of what to work on:Ĭampaigns benefit from depictions of major events in the story. These are the detailed requirements:Ĭurrently, we're doing fairly good with our generic units, and are down to just a few remaining units, but we could use a bunch of help providing, or replacing "obviously out of style" portraits for the mainline campaigns. We appreciate your intent of helping out, but in order to look good, we have to reject what doesn't match. We're not interested in something obviously mismatching that style it's fine if you're, say, a manga artist, and some of our user-made campaigns might be interested in the work, but we can't accept it into the core game. We're shooting for a standard style you can see this by looking at our current human and elf portraits. For generic units, which is how we handle minor characters, we would like to have a single picture for each unit line in the game (it's okay to share portraits between members of a line for example it's fine for a "bowman" to have the same portrait as the "longbowman" he levels into (although we'll happily welcome unique ones for both). If you're a traditional artist, able to depict landscapes, scenes depicting events, or portraits of an individual characters, we could use your help doing exactly that.Ĭampaigns have individual characters, and we'd like one portrait for each (major) speaking character in a campaign. Things we need help with, if you're an Illustrator/Character Artist: So, if you find any unnatural sentences, etc., please report them here.To find our in-game images, (both for comparison, and to see your creations ingame), read these instructions: Please note that I am Japanese and the English text is generated by machine translation. I'm also looking for feedback on the game balance and maps, as well as on the level of difficulty and the fun of playing. The story aspect in particular is rough and I am looking for good ideas. I am looking for feedback on all aspects of game balance, maps, storyline, units, etc. Since development has just started, the directory structure may change drastically in the future. ![]() It can be downloaded from the add-on server. The difficulty level is positioned as hard. Little did anyone know that this struggle would eventually lead to a great wave that would change the very fabric of this world.ĭevelopment has just begun and only a few scenarios currently exist. When the world was about to be covered by darkness in the name of new order, a goblin started a rebellion and resistance against the great evil that created him. A Hero's Fate is a campaign about a world after the Great Fall, with goblins as the protagonists. ![]()
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